P1
P2
Netcode
frame
0
confirmed
0
round trip
—
input delay
2f
predicting
0
rollbacks
0
peak depth
0
stalls
0
dropped
0
sync
ok
recorded
0
P2 bot
hitboxes
record
clear
verify replay
save
desync dump
Online
mode
local
you are
P1
connect
local
P1
P2
not connected
P1
W
A
S
D
move
J
attack
L
heavy
K
jump · P2
↑
←
↓
→
move
,
attack
/
heavy
.
jump ·
stick
move
X
attack
Y
heavy
A
jump
no pad